Skip to main content
Fig. 1 | Visual Computing for Industry, Biomedicine, and Art

Fig. 1

From: Review of light field technologies

Fig. 1

5D and 4D light field representations. a L(x, y, z, θ, φ) R5, where (x, y, z) represents the coordinates, and (θ, φ) represents the angles between the light ray and the planes; b L(u, v, s, t) R4, where (u, v) represents the first plane and (s, t) the second plane

Back to article page