Skip to main content

Table 1 Execution time of the proposed method and IPC

From: Collision-aware interactive simulation using graph neural networks

Scene

Vertex

Edge

Face

IPC (ms)

The proposed method (ms)

Speedup

Cone-bunny

3022

9054

6036

2070

75

27.60

Knife-torus

5926

17,772

11,848

6380

60

127.60

Sphere-mat

4439

13,305

8870

2440

135

18.07

Cylinder-banana

3607

10,809

7206

1200

90

13.33